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- Path: yama.mcc.ac.uk!dmu!babbage
- From: babbage@dmu.ac.uk (Babbage)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: 28 Mar 1996 16:39:26 GMT
- Organization: De Montfort University
- Message-ID: <4jefbu$8lv@macondo.dmu.ac.uk>
- References: <631.4T329T189@Bgnett.no> <5168.6652T1418T493@mbox.vol.it> <4itdg9$743@sunsystem5.informatik.tu-muenchen.de> <Pine.NEB.3.92.960325021801.9739A-100000@vicki.cnw.com>
- Reply-To: babbage@dmu.ac.uk
- NNTP-Posting-Host: kola.cms.dmu.ac.uk
-
-
- > > Well, still containing AGA would cost nothing and make OS-port easier imho.
- > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^
- >
- > I suspect that the first part I've highlighted is a long way from the
- > truth, I'd bet that the cost of tooling and manufacture for the rather
- > lack-lustre AGA chipset is a significant part of the cost of any Amiga
- > manufactured. And as for the second part, AT plans to port AmigaOS from
- > one specific architecture to another specific architecture, a bit of a
- > non-event IMHO. When they realise it should be made truly open and
- > portable, that will be a noteworthy day.
- whats the cost of an AGA chipset?
- Something like 3$ to produce isnt it?
-
-